Quotes: Last Lines, post-credits scene, the late Papa Caesar's voice is heard on tapeHello, Isaac. This is Caesar.
Survival horror as its never been seen before, The House of the Dead: OVERKILL is a pulp-style take on the best selling, classic SEGA light-gun shooter series. Back when the famous Agent G was fresh out of the academy, he teamed up with hard-boiled bad-ass Agent Washington to investigate stories of mysterious disappearances in small-town Louisiana. The House of the Dead: Overkill is a first-person rail shooter gun game developed by Headstrong Games and published by Sega on Wii in 2009. It is a spin-off of The House of the Dead series, a non-canonical prequel to the original game chronologically and the first in the series to be released solely on a home console.
We've never seen eye to eye, you and I. But I wanted you to be aware of some important things.
I find myself burdened with an inexorable sense of mortal duty, Isaac. And in the absence of a friend to confide in, I turn to you. You know of Clement Darling yes, the cretin prison warden? It was he who originally discovered the mutant compound in a secret lab beneath his prison.
Wii
Blood and Gore Intense Violence Partial Nudity Sexual Themes Strong Language
This is a first-person shooter in which players investigate a series of mysterious disappearances in a small town and kill hordes of mutant zombies along the way. Players use firearms (pistols, shotguns, and machine guns) to kill swarms of attacking zombies, earning higher scores for shooting off zombie limbs (arms and legs) and going for headshots. Red blood splatters from injured zombies, while blood stains are often seen on the floors and walls. The two main characters often engage in dialogue that contains strong profanity (e.g., 'motherf*cker' and 'a*shole') and sexual references (e.g., mention of hookers, breast size, jokes about sex with one's mother). During one scene, a humanoid female monster is depicted with 'mutated' breasts that jiggle when it moves.